High-scale object rendering is a beta feature and may not be available on your enrollment. Contact Palantir Support for more information.
By default, the Map application loads all objects in a layer to render them on the map. This inherently creates a scale limitation, as you can only render as much data as you can load from the Ontology into your browser. The Enable high-scale rendering feature facilitates the presentation of extensive object sets by restricting the app to load only the necessary data required to display the visible extent of the map.
If high-scale rendering is available on your instance, you can enable it per-layer by using the Enable high-scale rendering toggle in the layer's style panel.
High-scale rendering will only be available for a layer if:
For object types that support display in high-scale mode, the search dialog will not limit how many objects can be added to the map. As such, the Add all option will always be enabled.
Objects rendered in a high-scale layer do not interoperate correctly with a number of other Map application features, for a few reasons:
Geohash and geoshape properties are the only geometry sources supported for object layer geometries, and only property values are supported for all value-based styling options.
As such, the following options are not supported:
Objects displayed in a high-scale layer do not respect filtering applied in the histogram or the timeline.
Objects displayed in a high-scale layer will not be included when creating shapes from the active selection.