5. Intro to Application Building in Workshop12. Exercise Summary
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12 - Exercise Summary

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Solution

What you built

  • A variable to store your flight alert object type.
  • A configured object table widget.
  • Output variables from your object table widget that store the single highlighted table row (the “active” object) and the set of objects selected when the multi-select option is turned on (the “selected” objects).

What you learned

  • Application building in Workshop is essentially a matter of placing and configuring widgets with the desired inputs, outputs, and display options.
  • Widgets use data passed into them via input variables, but many also produce an output variable that represents a refined object set or other value passed out of the widget for downstream consumption.
  • You should always replace default names for sections, widgets, and variables with descriptive ones.
  • When you save your module, you save a snapshot of it into a version history. When you publish it, you make it available to anyone with the Viewer role on the resource.

Take a look at the Overview section of the Object Table widget documentation for more context on the available configuration options.