5. Intro to Application Building in Workshop1. About This Course

1 - About this course

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You’ve built an Object View for your colleagues or end users to review individual objects and created a Quiver dashboard to visualize and analyze your object sets and their properties. Most use cases will implement interface components in multiple object layer environments and combine them together to meet different user stories.

You’ll now begin to integrate these artifacts into an interactive application builder environment called Workshop. Throughout the learning path, you will further refine your application for more complex operational use cases; we’ll start here by building a “read-only” application.

⚠️ Course prerequisites

Outcomes

In the previous courses, you built an Object View and Quiver analysis to explore and analyze your object data in an individual (Object) or grouped (Object Set) manner.

The Workshop builder ecosystem uses Ontology object and link types as its primary building block, allowing application creators to take advantage of rich characteristics such as links between object types. With Workshop you’ll build an application on top of this object layer to give your end users an interactive, filterable “inbox” of flight alerts.

Learning Objectives

  1. Learn the major components and stages of the Workshop application building process.
  2. Understand the way the variables framework brings data in and moves it around inside your application.
  3. Practice embedding other dynamic, Ontology-aware applications into your Workshop module.
  4. Know the available version control mechanisms in Workshop.

Foundry Skills

  • Workshop module navigation.
  • Use layouts, widgets, variables, and events to build an interactive Workshop module.
  • Add object tables, filters, metric cards, and aesthetic elements.
  • Embed other product artifacts (Quiver Dashboards, Object Views) within a Workshop module.