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In the previous course, you’ve established your flight alert and passenger object types. A common next step is to begin building out their views—a sort of “profile page” or “hub” from which you, your colleagues, and your end users can review and take action on individual objects. Throughout the learning path, you’ll continue to add increasing complexity and sophistication to your views, so it’s important to start with a solid foundation.
In previous courses, you learned that an exploration page in Object Explorer allows for visualizing, filtering, and viewing object types. Object Views are a central hub for all information, visualizations, and workflows related to a particular object.
Foundry provides multiple toolkits for building your Object Views, including a native set of widgets in the Object View environment. The purpose of this tutorial is to expose you to some of the basic widget implementation patterns. This will provide a foundation for learning and applying more complex object view builder toolkits in later tutorials.
The objective of this tutorial is to introduce you to the fundamental interfaces and patterns for constructing views for your object types. This includes: